Added: Karolina Ambrosino - Date: 11.11.2021 20:23 - Views: 12136 - Clicks: 1936
The inclusion of skill-based matchmaking throughout Call of Duty: Black Ops Cold War 's multiplayer suite has some players up in arms, but Treyarch isn't giving into the controversy. Ever since it was popularized on consoles in Halo 2 , matchmaking has been a key part of any successful multiplayer experience.
How any given game finds the appropriate players for each round is unique, with a mixture of ranking systems, player preferences, and more recently controller usage coming together to fill up lobbies. Matching players based on their skill seems like a natural fit for a competitive shooter like Call of Duty , but it has its proponents and its detractors.
When the alpha for Black Ops Cold War revealed a heavy reliance on skill-based matchmaking, a vocal group of players was upset by what they perceived as a change to Call of Duty tradition. Having matchmaking based on skill in more casual modes is seen as being easy on players who are newer to the experience, leading to scenarios where they can be stomped by a team of veterans ofter sailing through a few rounds. They would prefer more random matchmaking where players go through a "trial by fire" and learn their skills naturally.
However, the developers at Treyarch confirm that skill-based matching in Call of Duty is nothing new. It's just not something they've advertised in the past. Treyarch Technology Fellow Martin Donlon responded to a few unfounded and factually incorrect tweets regarding the matchmaking, saying that "SBMM" is only one tunable variable in their matchmaking process.
He also goes on to confirm that the feature has been in games as far back as the original Modern Warfare trilogy, even though detractors of skill-based matchmaking were holding up those games as examples of why the system is flawed. They all had SBMM. Perfectly valid viewpoint to have. SBMM is one of many many tuneable parameters in a matchmaking system. It's funny watching people talk about it like its a big switch that can only be turned on or off.
Despite the refusal to move by developers, several prominent members of the Call of Duty community continue to rally around their stance against skill-based matchmaking. There's a rather resilient message being copied by those against SBMM and those who see it as a meme that states that those like it lack "work ethic" and "confidence.
It is a complicated issue even if it has become overblown in this instance. It's a competitive shooter in a long-running series, and there's not a lot of room to just chill and enjoy the multiplayer aspects. At least one player in any given match is going to be trying their hardest , and general player skill rapidly rises as the game gets into the hands of the masses. It's probably the right move to have a "casual" playlist somewhere in the selection, but who's to say that the random players waiting there aren't just as good as the players in every other mode?
Alex Santa Maria is a writer, editor, and critic based out of the Sunshine State. Raised on a healthy diet of gaming mags at an Xbox LAN center, Alex is an enthusiast who loves shooters, roguelikes, and arcade-style games. He has an unhealthy obsession with bad movies, a love of the s, and the skills to rack up a high score on your local pinball table. When not covering the latest news on Screen Rant, you may find his byline on a growing of webzones, including GameRevolution, TechRaptor, Mandatory, and WrestleZone.
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